Throw Mod (vBeta Fix) by Nerdist (Fixed by Motto73)
28 March 2018, 5:20 PM


Fixed errors that made the script terminate on start. Since Nerdist left the community I thought that it's my job as well as anyone else's to fix this. *shrug*

Original description:

you can make thrown weapons deal more damage, stop grenades and mines from colliding with players, disable the throwing feature and a bunch of other stuff. you should optimize the script by setting the bools to true or false.
I recommend playing with this mod on a low ping.

Update :
- Explosion and fire nodes work properly now.
- Added an option that gives each player any weapon as default.
- Less latency.

Update :
- New feature: added four random super-attacks that occur in 1/5 of the time !


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Category: Scripts - Small Scripts | Added by: Motto73
Views: 119 | Downloads: 186 | Comments: 6 | Rating: 0.0/0
Total comments: 6
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6
just perfect like all of your scripts Motto73  ok
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4
i am dark ninja and i love the script since it works and pls fix the xhomie clonescript biggrin
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5
Actually you're right. I should fix a bunch of broken scripts and then publish all of them in a rar instead of publishing all of them lke this.
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3
ok,thanks dude, by the way, you pro script maker up
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1
this script was when you throw its explod, now not exploding
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2
What if you like, used 15 seconds of your precious time and read the few first lines of the code? It can't be that damn hard to change the variables to those what fit you the best.
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