Bot Cutscene Example (v1.2.0b Alpha) by M_M_M
23 February 2017, 0:14 AM


Fairly straightforward example of what can be done with the new triggers that allow you to manipulate bot/player actions. No scripts used.

 

Fairly rarely the game's physics can hiccup, causing the game to put characters/items out of place and potentially ruin the cutscene. Simple actions seem to be fine but you probably want to install safeguards on anything more complex.


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Category: Maps - Snippets & Templates | Added by: mistakesmakemiracles
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