Epic-Gameover (v1.1.0) by ItsIgnacioPortal
03 June 2022, 8:49 AM


Epic-Gameover

There are four animations available. The following animations are looped for demostration; In-game, the animations only play once.

Pentagram

 

Triangle

 

UwU

 

Cube

 

You can change the settings with:

/ego help

 

This is the full list of available particles:

  • AcidSplash = "ACS"
  • Block = "Block"
  • Blood = "BLD"
  • BloodTrail = "TR_B"
  • BulletHit = "BulletHit"
  • BulletHitCloth = "BulletHitCloth"
  • BulletHitDefault = "BulletHitDefault"
  • BulletHitDirt = "BulletHitDirt"
  • BulletHitMetal = "BulletHitMetal"
  • BulletHitMoney = "BulletHitMoney"
  • BulletHitPaper = "BulletHitPaper"
  • BulletHitWood = "BulletHitWood"
  • ChainsawSmoke = "CSW"
  • ClothHit = "CL_H"
  • CloudDissolve = "DISS"
  • DestroyCloth = "DestroyCloth"
  • DestroyDefault = "DestroyDefault"
  • DestroyGlass = "DestroyGlass"
  • DestroyMetal = "DestroyMetal"
  • DestroyPaper = "DestroyPaper"
  • DestroyWood = "DestroyWood"
  • Dig = "DIG"
  • DustTrail = "TR_D"
  • Electric = "Electric"
  • Explosion = "EXP"
  • Fire = "FIRE"
  • FireNodeTrailAir = "FNDTRA"
  • FireNodeTrailGround = "FNDTRG"
  • FireTrail = "TR_F"
  • Gib = "GIB"
  • GlassParticles = "G_P"
  • GrenadeDud = "GR_D"
  • ImpactDefault = "ImpactDefault"
  • ImpactPaper = "ImpactPaper"
  • ItemGleam = "GLM"
  • MeleeHitBlunt = "HIT_B"
  • MeleeHitSharp = "HIT_S"
  • MeleeHitUnarmed = "HIT_U"
  • PaperDestroyed = "PPR_D"
  • PlayerBurned = "PLRB"
  • PlayerFootstep = "F_S"
  • PlayerLandFull = "H_T"
  • Smack = "Smack"
  • SmokeTrail = "TR_S"
  • Sparks = "S_P"
  • Steam = "STM"
  • WaterSplash = "WS"
  • WoodParticles = "W_P"

The default OP weapons are a Katana, a uzi with lazer sight and fire ammo, a grenade launcher with fire ammo, grenades, and a speed boost. To customize this, use:

/ego opitems <itemslist>

Example: /ego opitems katana uzi 24 67

By default, you have a 1/10 chance of this script triggering. You can modify this with:

/ego probability <number>


Change log v1.0.2:

  • Made explanation of the "probability" setting more clear

Change log v1.1.0:

  • You can now select which items will be given on gameover using "/ego opitems <itemslist>"

 

 


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Category: Scripts - Complex Mods | Added by: ItsIgnacioPortal | Tags: Bot Support, Multiplayer, singleplayer
Views: 392 | Downloads: 422 | Comments: 3 | Rating: 0.0/0
Total comments: 3
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1
3 hankx0611 • 6:21 PM, 15 August 2022
hello ItsIgnacioPortal can you make a cool script not the epicgameover just new script but i wont it be so cool pls and thx biggrin
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1
1 CrazyDuck • 4:57 PM, 27 June 2022
scripts is broken
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1
2 ItsIgnacioPortal • 7:52 AM, 28 June 2022
If you mean that it causes a crash sometimes, then yeah, I noticed. I've fixed that bug just now in v.1.0.2 . Download the new version to get rid of that issue

I have attempted to fix the issue, but I don't think there's any way to prevent the game from killing this script before it's done.
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