Make yourself huge. Big enough to crush an entire team and shrug away magazines of bullets!
This is a custom game mode that turns a chosen player into a boss fight.
Basic Controls:
- Hold [crouch] to charge up power into your next move at the cost of stamina
- use any physical ability to launch a devastating attack!
Advanced Controls:
- Doing an uppercut (third melee combo hit) launches players upward (height relative to charge)
- Jumping does a leap and then a smash wherever you land (height and damage relative to charge)
- Kicking launches players off their feet and objects high in the air (distance relative to charge)
- Sprinting for 2 seconds starts an unstoppable charge (distance and damage relative to charge)
- Grabbing then throwing/punching launches the target (distance relative to charge)
- throwing items launches them with force (distance relative to charge)
Use the config area in the script to decide how the target boss player is chosen.
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Change Log
(10/14/18) Version 1.1.1:
- Disabled collision of thrown items with hulk's head
- Air spikes now work with normal jump attacks
(10/13/18) Version 1.1.0:
- a lot of balance changes
- bug fixes
- Uber kick now works!
- a tooltip popup that shows a few of the important controls
- version number display
- Punching someone in mid air while doing a smash spikes the player down to the ground with force
(10/8/18) Version 1.0.0:
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