- Fixed texture and added environmental noise.
- Added two usable doors at the left of the map.
- Resized the map to fit 16:9 resolution.
- Some texture enhancement.
- Fixed spots where players could get beyond the map.
- Removed an ability to use the two doors at the left of the map. Added two more portals instead.
- Added depth to the "farbg" (distance effect at close-up camera).
- Added ledge grab to "O" in the "Hotel" sign (it's now possible to climb up to the roof).
- Reworked map peripheries to comply with SFD Beta 1.0 camera.